Starfield will be Bethesda’s first new IP in 25 years, and it’s the next single-player game to come from the developer since this year’s release, Fallout 76, is an online-only survival game. Todd Howard revealed the game at the end of Bethesda’s E3 2018 press conference as a way of showing fans what Bethesda is working on next.
Little was revealed about Starfield other than a name and a very vague teaser trailer at E3. At Gamelab however Todd Howard went into some further detail about Starfield and what players can expect.
He talked about how Bethesda is building Starfield for next-generation hardware, but they don’t know what that’s going to be just yet, although it could be that he’s under some sort of NDA with Microsoft and Sony. Starfield is being built for what gamers want from big single-player experiences in the future, and Bethesda is taking their time to figure out exactly what that looks and feels like.
When asked about the specifics of what Starfield’s gameplay will be Todd Howard was reluctant to confirm anything. What he does say is that it will definitely feel like a Bethesda single-player title, and that it will have Bethesda’s DNA, but there’s nothing to confirm about gameplay specifics just now.
Todd Howard ended by saying that Stafrield will have a number of new systems that Bethesda’s been thinking about for a while. Given their pedigree with massive single-player RPGS it’s easy to think that Starfield will be a groundbreaking game, but it’s brand new territory for them as well. A space RPG is very different from the established worlds of Fallout and The Elder Scrolls, and the lore of the universe will need to be built from the ground up along with the game.
During the interview Todd Howard told press that Bethesda have been dedicating people to working on Starfield since 2015, but the concept of the game has been in discussion since 2004. The developer has always know what they wanted to do with the sci-fi genre but they’ve never put any of their ideas into a game, and now they are.