No changes to the original game have been announced by Saber Interactive, the developers behind the remaster and also of World War Z. However, the game is seeing some graphical improvements for modern resolutions, as is to be expected of remastered titles.
Ghostbusters: The Video Game received mixed reviews when it launched. The game was set to effectively be the third Ghostbusters movie, taking place two years after the events of Ghostbusters 2, and followed a new recruit to the team of parapsychologists. Most reviewers wanted more from the game’s story, but all agreed that the gameplay was solid and provided a realistic feeling of being a Ghostbuster.
The game was a third-person action title that pits players against various forms of ghosts, making use of a number of different beams from the iconic Proton Pack to take down and then capture them. A number of bosses ensured that players were kept on their toes, since the different ways in which ghosts needed to be tackled required retaining a lot of information.
The game was highly replayable, not just because of the incredible voice acting from the original Ghostbusters cast: Bill Murray, Dan Aykroyd, Harold Ramis, and Ernie Hudson. Levels featured a number of different puzzles that couldn’t be solved until the game was finished, and players re-visited them.
Ghostbusters: The Video Game also had an online cooperative mode, which allowed players to jump into missions with their friends online in order to tackle various challenges together. It’s not been confirmed if the online game modes will return with the remaster, but given the developer’s proficiency in online multiplayer, demonstrated with World War Z, it seems likely that it will.
Currently the game is slated for a 2019 release date, though no actual date has been announced yet. It would make sense for the game’s launch to coincide with the release of Ghostbusters 3 in cinemas, but that film has been confirmed as launching in 2020.