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Hidetaka Miyazaki related news and articles

The Dark Souls Effect: Good Difficult vs Bad Difficult

The Dark Souls Effect: Good Difficult vs Bad Difficult

In an interview with Wired, the creator of the Dark Souls series Hidetaka Miyazaki shared that he wants to give players a sense of accomplishment “by overcoming tremendous odds.” Yet why aren’t other ‘difficult’ games inspiring the same loyalty? Why are some other difficult games may lead to frustration instead of satisfaction? Some games just […]