The German Gaming Market has grown by an additional 20 percent. This information comes from data in a new report from the German Game.
It has been reported that the games industry in Germany has generated almost €4 billion in the first six months of 2020 alone.
In 2019 German consumers spent €6.2 billion on gaming products, pushing the market and helping it experience some serious growth.
The German government has announced plans to ban all large events through until the end of August this year which makes Gamescom 2020 unlikely to happen.
Nintendo has come out on top in a two-year-long legal battle over the prevention of cancellations in Norway and Germany.
According to new data from the German Games Industry Association (Game) and the research firm GfK, the German games market has grown in 2018.
Wolfenstein: Youngblood, the latest installment of id Software’s classic video game series, will be the first Wolfenstein title since 1992 to release in Germany without censorship.
A classification board will now assess video games featuring Nazi symbols due to a regulatory change as a result of the country relaxing their position on the subject.
Pre-orders in Germany will need to be handled very differently from now on, as a new ruling that affects ‘placeholder’ dates comes into action.