During April 2019 digital games for PC sales slowed while digital games for consoles sales saw a growth.
Superdata have released their report on the worldwide digital games market for February 2019. The report shows that spending on digital games across the PC and mobile segments grew by 2 percent year-on-year to $8.2 billion. The mobile segment in particular is what boosted digital spending for the period, showing 9 percent growth year-on-year. This […]
After a revision of Japan’s Unfair Competition Prevention Act a number of new amendments outlawing of the resale of unauthorized digital game keys.
The latest Superdata report on digital spending on games shows a strong market leading into the holiday season of 2018.
The global digital games market has seen growth throughout August 2018. The market saw digital spending increase by 7 percent year-on-year to $8.47 billion. Of this growth Free-to-Play console games and Pay-to-Play PC games were the core drivers, with Fortnite being a key player on console and World of Warcraft the main title on PC. […]
The latest report from SuperData shows interesting consumer behavior when it comes to the speed of the digital payment platform they’re using.
In February 2018 the worldwide digital games market grew by 6 percent year-on-year according to research from SuperData.
According to the latest data published in the Entertainment Retailer’s Association yearbook, 20-23 percent of big blockbuster games such as Star Wars Battlefront 2 and Assassin’s Creed: Origins were digital.
Worldwide digital games spending in January 2018
1. Call of Duty: WW2 – Activision
2. Monster Hunter: World – Capcom
3. FIFA 18 – EA Sports
The new chart from European trade body ISFE that combines digital and physical sales has exited beta today. However, the chart will not be including data for games published by Nintendo, Konami, or Bethesda, since they are refusing to share their digital sales figures.