The turn-based strategy giant Firaxis has officially unveiled the next brand new game in their Civilization series with a teaser trailer.
Civilization VI will continue Firaxis’ critically acclaimed 4X (explore, expand, exploit, exterminate) strategy series, which sees players take a chosen historical civilisation from the dawn of the settled, agricultural world all the way up to the space age of the modern future. With their chosen leader—previous games have included Napoleon, George Washington and Julius Caesar—players must develop their civilisations to success.
Steam’s page for the game includes numerous pieces of information about the title. A variety of new features will make their entrance in Civilization VI. Cities in the game—the key focal point of empires—will now span across multiple tiles, rather than just one as in previous games. This will allow players to build more unique and visually impressive cities that are more suited to local terrain and also allow for heightened tactical options in warfare.
Another significant addition to the game is the option to embed combat support units into other units that exist within a tile to create a unit of combined arms. Firaxis give suggestions like adding anti-tank troops with infantry, or warriors with settlers. This too will give more strategic depth and abilities during combat.
Firaxis also said that diplomacy will be more dynamic and fluid over the course of history in Civilization VI. This most likely means that allegiances and rivalries will be more likely to chop and change through the course of history.
In addition to these new features, the multiplayer mode will be expanded upon. As well as the traditional multiplayer game, Firaxis has revealed that a ‘wide variety’ of situational missions will be included, ‘all designed to be easily completed in a single session’.
Civilization VI is set for a release, on PC alone, on October 21, 2016.
Related Topics: Civilization VI, Firaxis