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Canada’s Gaming Industry Experiences Significant Growth

ESAC

The Canadian games industry has experienced what is being referred to as a “meteoric growth”, as discovered by the Entertainment Software Association of Canada (ESAC).

In line with Canada’s growing digital economy, the number of game studios and employed game developers has increased significantly over the last couple of years.

There are currently 472 actively developing game studios, which employ a total of 20,400 people. An impressive number of 143 studios have been formed since 2013, and since then the number of game studio employees has increased by 24%.

24 of these studios are large scale, with more than 100 employees. Companies developing games in Canada include Ubisoft Montreal, EA, Microsoft Canada, Nintendo of Canada, Other Ocean, and Relic Entertainment.

The Canadian games industry produces $3 billion per year, up by 31% since 2013.

Jayson Hilchie, ESAC’s president and CEO, praised the Canadian games industry’s “positive and vital” impact on the enormous northern country’s economy. He described it as “highly skilled, highly paid” industry that employs a large workforce of creative young people.

The large amount of revenue growth has been attributed to the new console generation, blockbuster triple-A games, increasing popularity of mobile gaming, and a positive climate for business.

A number of North American wholesale distributors are supplying a wide range of video games, consoles, and accessories in Canada.

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